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Panthesis Announces Swan Online Event Arenas
Austin Game Conference, Austin, TX - Sept. 9-10, 2004
BELLEVUE, Wash. - September 8, 2004 /Send2Press Newswire/ -- Panthesis, Inc.
(www.panthesis.com), a leader in peer-to-peer networking has announced its Online
Event Arenas for the multiplayer online game market. Based on the firm's multiple
patents for Small-world Wide Area Networks (Swan), this new technology allows game
publishers and providers to enable online games for tens of thousands of participants
and spectators, improving performance without increasing infrastructure costs.
Online Event Arenas make it possible to create online arena environments that mirror
real-world arenas. Game providers will be able to create environments that not only
include the player, but also spectators and other roles such as sponsors or
"The demand and popularity for online multi-player games continues to grow," said
David Cole, president, of DFC Intelligence. "This is leading to the two key trends
of trying to reduce the relatively high costs of developing and providing multi-
player online games and attempts to add new types of revenue generating participants
like spectators to the games."
As a secure and reliable peer-to-peer technology and communication infrastructure
Swan reduces the back-end server farm dependency while increasing the performance and
maximizing existing infrastructure investments. By leveraging Swan, Online Event
Arenas allow players, spectators, and others, like advertisers, to easily participate
in these massively scalable environments. This in turn allows the game provider to
reach new levels of participation and new revenue streams.
"In addition to improving the scalability, increasing the number and types of
participants, reducing the costs of providing online games, and increasing their
revenue potential, the mission of Online Event Arenas is to make online games the
worlds biggest and most accessible spectator sport," said Steve Clemons, CEO of
Panthesis Incorporated is the pioneer of Small-world Wide Area Networking (Swan) a
technology developed at The Boeing Company to allow geographically dispersed groups
and individuals to conduct collaborative online projects. Panthesis mission is to
take this patented technology into new markets of online event communities and
collaboration such as multi-player online gaming.
For further information, please visit our website, www.panthesis.com or call
us at 425-274-0236.
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